OpenXR App Developer
Company: Tailored Management
Location: Redmond
Posted on: March 4, 2026
|
|
|
Job Description:
Title: OpenXR App Developer Location: Redmond, WA Duration: 12
Months Pay: $82-88/hr on W2 Overview Were looking for a Contingent
Worker (CW) to help build and maintain OpenXR-based XR
applications. Youll work closely with engineers and
cross-functional partners to prototype, implement, and iterate on
immersive experiences that run across OpenXR-capable
runtimes/devices. Responsibilities Develop XR applications using
OpenXR (end-to-end: architecture, implementation, testing, and
iteration). Build interactive features such as: Input handling
(controllers, hands, action sets, haptics) Scene/interaction
systems (grabbing, ray interactions, UI in 3D) Rendering and
performance optimizations (frame pacing, latency-sensitive updates)
Integrate platform/runtime features where applicable (tracking
spaces, anchor-like constructs, passthrough/scene understanding if
available via extensions). Create clean, testable code and
contribute to basic CI/build scripts as needed. Debug
runtime/device issues (graphics, tracking, input) and provide clear
repro steps and fixes. Collaborate with product/UX and engineering
stakeholders; document designs and tradeoffs. Minimum
Qualifications 3 years of professional software development
experience (or equivalent). Hands-on experience shipping 3D
real-time applications (XR, games, simulation, or visualization).
Practical experience with OpenXR (core concepts: instance/session,
swapchains, spaces, actions). Strong C/C++ and/or C# skills
(depending on stack), plus solid debugging skills. Experience with
a real-time engine or framework such as: Unity (C#) and OpenXR
plugin ecosystem, or Unreal (C++) XR pipeline, or Custom/native
OpenXR rendering with Vulkan/OpenGL/DirectX Understanding of
rendering/perf constraints for XR (72/90/120 FPS targets, GPU/CPU
bottlenecks, latency). Preferred Qualifications Shipped at least
one OpenXR-based app or feature to production. Experience with
OpenXR extensions (e.g., hand tracking, eye gaze, foveated
rendering, scene/space-related extensions). Graphics experience:
Vulkan/OpenGL/DirectX, shaders, profiling tools (RenderDoc, engine
profilers). Android XR experience (Gradle, NDK, JNI) or low-level
platform integration. Experience building reusable
components/frameworks for XR interaction or app scaffolding.
Pursuant to the California Fair Chance Act, Los Angeles County Fair
Chance Ordinance for Employers, Los Angeles Fair Chance Initiative
for Hiring Ordinance, and San Francisco Fair Chance Ordinance,
qualified applicants will be considered for assignment with arrest
and conviction records. Criminal history may have a direct,
adverse, and negative relationship with some of the material job
duties of this position. These include the duties and
responsibilities listed above, as well as the abilities to adhere
to company policies, exercise sound judgment, effectively manage
stress and work safely and respectfully with others, exhibit
trustworthiness, meet client expectations, standards, and
accompanying requirements, and safeguard business operations and
company reputation. TMN
Keywords: Tailored Management, Edmonds , OpenXR App Developer, IT / Software / Systems , Redmond, Washington